Blood Magic

Blood Magic is the type of Magic that draws its power from sacrifice, may it be a humanoid or animal sacrifice. A life must be taken to complete the ritual and/or incantation. The size and quality of the magic are tied to the number of sacrifices.

Blood Magic is a very specific type of Magic where the caster must be devoted and clear of mind to be able to utilize. All forms of Magic demands precision and can be fatal and/or cause great harm to the caster if they fail to focus or perform the ritual correctly. Emotions play a huge role in how different aspects of Magic can be used, and the danger and consequences of using it.

Blood Magic is the darkest form of Magic as it requires a sacrifice to fuel its power. This type of Magic is mainly used for Curses, Plagues, Substance Control, and in rare cases, controllable reanimations.

This means if your character is using Blood Magic, there needs to be sacrifices made, be it human or animal. Blood Magic is not looked at as a "good thing". It's evil. It's not meant to be flaunted around.

(From Espen on the AoC Discord)

The Cold Embrace has practitioners of blood magic, but much like Arcane, Blood Magic is a form of channel magic.

This means that in order to practice Blood Magic you need to draw that power from something dead which once held power, and/or recently sacrificed beings.

Arcane works in a similar fashion, albeit, its power is drawn from objects like Artifacts and such, and not living/dead entities.

Something to note in relation to the Cold Embrace though, is that they allow for the use of Blood Magic unlike, say, Felgarth. Amongst the orders, this form of magic is very much frowned upon.

Factions 100% Against Blood Magic: Elvanor, Stormhold, The Elven Covenant, Felgarth